I 'sold' the projects SDMB lists sucessfully (at least that's what I like to think) to adolescents. It was pretty easy to explain the problem of potentially loosing 'precious ideas! (I guess changes in youth culture help too: something as geeky as having a sketchbbook with you is acceptably cool for a generation that grew up with anime and pokemon.) Once the heart of the system is running, the interest for things like what a calendar can do for you, goal setting, best practices for processing ect comes naturally.


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